Have you ever wanted your Bedrock experience to be closer to Java? Well if so, this addon is for you!
This addon adds a combat system quite faithful to Java
Java Combat
Java combat is based on the cooldown which is a certain time with a weapon / tool in which you can do the maximum damage with it and can be visually seen as a loading bar below the cursor This mechanic leads to quite interesting PvP
Cooldown List
Each tool has a different cooldown and this is present when attacking or changing tools / weapons Swords 0.60 Pickaxes 0.85 Shovels 1.0 Trident 0.90 Any item other than a weapon / tool 0.25
Axe Cooldown
With axes, the cooldown is a bit different, as the better the quality, the lower the cooldown Apart from this, the axes despite being vanilla have the same damage as those of Java This happens the same way with hoes
Shield and shield blocking
When attacking someone with an active shield you will not receive kb the same as Java shields In addition to this, the mechanic of blocking shields with a loaded axe for 5 seconds is also present
Sweeping attack
Then attacking with a charged sword you will make an attack that will damage all mobs near you only if it is not a critical hit Sorry for the quality of the gifs, but mcpedl only allows gifs of no more than 2mb Fix drops and xp when eliminating mobs with sweep attack and added damage from rocket crossbows like java In this update I lowered the opacity of the cooldown bar and fixed xp dropping not working in 1.17 In this update it was added: The sound of when another player uses the shield as java The shield can be broken The sound of a critical hit Important Experimental game mode is required and only the left-hand shield works at the moment
Installation
In order for the addon to work correctly, it is necessary to use the experimental game mode and place the resource and behavior pack.